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Circle of claps - Clapping circles

Version 2 (von EddTurner, 06.11.2016 10:48)

Clapping circles describe various warm-up games and rhythmic exercises where the participants stand in a circle and a signal - mostly a clap - is sent according to a fixed pattern or randomly through the group. There are many various games and they are easy to adapt and generate new versions.

Classic clapping circles

All players stand in a circle. One starts and sends a clapping signal to a partner of his choice. Important: Always make eye contact and make a clear gesture with your clapping hands to the receiver. It is paramount that the signal is clearly sent, especially as the game speeds up. Player 2 sends the signal to payer 3 and so on. The goal of the exercise is to create a sense of 'flow' within the group: meaning that everyone is highly attentive whilst being laid-back and relaxed; and that the signal continues to move automatically without having to think to much about it. Flow has been reached when the clapping is of an even tempo.

Common mistakes: Over time many exercises become a ritual and their sense and goals are neglected. In this exercise the following errors often occur:

No eye contact during passing: The receiver of the clap is not looked at and the clap is simply sent blind. It shouldn't become an automatic reaction, instead I should always paying attention to partners and building it up anew. The impulse should only be passe on when eye contact is made. Just as you build up contact to partners in a scene to interact with them, I use this exercise to build contact and then allow an action to follow.

Speeding up too soon: The clapping often accelerates as it goes round, even though the group has not found a common rhythm. Just as actors in a successful scene have a common rhythm, so should those in a clapping circle. When this rhythm is found, then it can be played at speed. This requires patience, as some games need longer than others to find and take on the rhythm of the group. The golden rule is: if the rhythm hasn't been found - don't get faster!

Variations

In addition to clapping you can send a word around the group.
In order of difficulty:
- "Zip!" (or "Puff!", "Zap!", "Pling!", "Zack!", "Fong!", "Peep!", "Klung!", "Boing!"…)
- "Zip, Zap, Zop" (repeat these words for the duration of the game)
- "Zip, Zoom, Boing" - one word to pass to the neighbour on the left, one on the right and one to any other player in the circle

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