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Status Chain

A situation is given (e.g. restaurant). One player has absolute high status (the guest). The guest's wishes are passed down a chain of decreasing status — waiter, sous-chef, dishwasher.

Each level treats the one below with less respect. This trains status play and the dynamics of hierarchical relationships.

Last edited by improwiki, 09.04.2026 14:15 · Version History ·