Players stand in a circle. Clockwise, each player passes the word 'yes' to their neighbor. If a player wants to reverse direction, they say 'yes-yes' to the person who just passed to them. Now 'no' travels counter-clockwise. To reverse again, say 'no-no.'
The game gets chaotic quickly as direction changes pile up. This trains listening, concentration, and quick reactions.
Last edited by improwiki,
09.04.2026 13:02
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