Zum Inhalt springen

Groovelicious

Version 1 (von improwiki, 09.04.2026 13:00)

The group forms a circle and passes impulses using three different moves:

Each move passes the impulse to the next person, who can choose any of the three moves to pass it on. 'Wush' and 'Tippy' pass to the neighbor; 'Hepp' can skip players.

The game builds rhythm, energy, and group cohesion.