Expression
Categories
Experience
Energy
Competences
After the Catastrophe
Two players sit at an angle, visible to each other and the audience. Their task: without speaking, using only facial expressions and gest...
Ball Metamorphosis
The players are standing in a circle. An imaginary ball is thrown by the moderator. Each time a player receives the ball and throws it to...
Ball Metamorphosis
Players stand in a circle throwing an imaginary ball to each other. Before each throw, the ball changes character — it might be heavy, sl...
Developing a Character
Players walk through the room and imagine a person — their age, profession, worries, habits. They begin moving as that person would. The...
Emotional Chair
A solo exercise. The player sits on a chair and receives a simple prompt (e.g. 'shoes'). Their task is to continuously switch emotions — ...
Enjoying Food and Drink
This exercise trains how to eat and drink on stage through pantomime. How do you eat an apple hungrily? Cherries elegantly? A banana sed...
Facial Expressions
All walk through the room. The facilitator names a facial feature — nose, ears, forehead, eyes, mouth, cheeks, tongue. Everyone moves tha...
Fake Crying
A technique exercise: do not blink for as long as possible, then blink once and repeat. The eyes naturally begin to water, producing real...
Guess the Expression
Player A kneels behind a chair so only their head is visible. The facilitator whispers emotions to A, who expresses them using only facia...
Loud-Silent Game
Emotions are often accompanied by sounds. A surprised person says 'Ooh!' A disgusted person says 'Eww!' Players practice these basic voc...
Mantra
Two players sit facing each other and have a conversation about a mundane topic. Then repeat the same conversation, but this time each p...
Mirror Faces
Player A faces the group in a semicircle. Everyone mirrors A's facial expressions as precisely as possible. Variant a) Mirror exactly. V...
Slow Motion Fight
Players perform a pantomime fight in slow motion. Gestures and facial expressions are expansive and exaggerated. Both players must give ...
Traffic light
In this exercise the players can train perception, walking, encounter, status, posture and character. Game idea: The typical and well-kn...
Traffic Light
This exercise trains perception, walking, encounters, status, and physicality. Two groups stand on opposite sides of a wide space — like...
Waiting Room
Four players sit side by side — they are in a doctor's waiting room. Each secretly picks one person they love, one they hate, and one who...
Yes - No
Players form pairs. One can only say 'Yes', the other only 'No'. Despite this limitation, they have a full conversation using tone, volum...