One player leaves the room. This will later be the prophet, who must guess the prophecy which is made up by the audience. There will be two statements asked from the audience which will be placed in an "If-then" relation.

Examples:

  • If it is raining a lot, then the heater runs out
  • If everyone is full, then the power goes out
  • If Germany scores, then Santa loses his beard.

The prophet is then called back into the room and is greeted by his 2-3 disciples. He now predicts out of the blue. The disciples try to present the correct prophecy by the response of the prophet.

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last update: 2015-05-21
by Guido Boyke
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