Kitty wants a corner is a classic warm-up and awareness game by Viola Spolin. It trains eye contact, attention to the whole group, and quick non-verbal communication.
Setup
At least eight players stand in a large circle, with one player ("Kitty") in the middle. The circle has to be big enough that a swap between two players takes a noticeable moment for Kitty to detect.
How to play
- Kitty goes up to any player in the circle, looks at them and says: "Kitty wants a corner!"
- The player addressed turns their head to their left or right neighbour and answers: "Go and see my neighbour."
- Meanwhile, any two players in the circle try to agree, through eye contact alone, to swap places. They do that as quickly as possible.
- Kitty has to notice the swap and try to dart into one of the briefly empty spots before one of the two players gets there.
- If Kitty makes it, the player who arrived too late becomes the new Kitty. If not, Kitty says the next "Kitty wants a corner!" line and the game continues.
Tips and notes
- Eye contact is everything. The swap is arranged only through looks - no talking and no obvious gestures.
- Kitty has to keep all-round perception active. While speaking to one player, Kitty has to peripherally watch the rest of the circle at the same time.
- Players who haven't swapped yet should actively join in. Hanging back and never offering eye contact doesn't help - the game lives on lots of swap attempts.
- If Kitty fails several times in a row, the facilitator can help by letting the swappers be louder (clearer footsteps, a small sound).
Variants
- More than one Kitty: With very large groups (15+) put two or three Kitties in the middle at the same time.
- Silent Kitty: Instead of the lines just pantomime - Kitty makes a small "corner" shape with both hands and the addressed player silently points to a neighbour.
- Kitty with a condition: A swap is only allowed between people who share a feature (same shoe colour, same gender, same first letter of name, etc.).
Source
A game by Viola Spolin, described in Improvisation for the Theater (1963).